Search for: "Sony Corporation" Results 261 - 280 of 912
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3 Oct 2007, 2:21 am
Mens sane in corpore sane, right? [read post]
5 Jan 2011, 3:29 pm by Alex Gasser
., Sony Corporation, Sony Electronics Inc., and Transcend Information, Inc., to terminate the investigation as to all respondents based on a settlement agreement. [read post]
18 May 2011, 2:27 pm
The Sony debacle has exposed these networks to be vulnerable, and has caused people to think that they have possibly put too much faith in corporate clouds. [read post]
7 Jan 2020, 1:58 am
In relation to after-sales-services provided by Sony Corporation and various activities by Aiwa Ltd, those were acts of the proprietors and therefore were considered under the heading of genuine use. [read post]
13 Jan 2020, 7:55 am by Dennis Crouch
Sony Corporation, No. 19-601 (due process and takings for IPR proceedings against Pre-AIA patents) Cisco Systems, Inc. v. [read post]
18 Nov 2011, 3:52 pm by Eric Schweibenz
Patent Nos. 6,650,327 (the ‘327 patent), 6,816,145 (the ‘145 patent), and 5,717,881 (the ‘881 patent) (collectively, the “asserted patents”): Research In Motion Ltd. of Canada Research In Motion Corp. of Irving, Texas HTC Corporation of Taiwan HTC America, Inc. of Bellevue, Washington LG Electronics, Inc. of South Korea LG Electronics U.S.A., Inc. of Englewood Cliffs, New Jersey LG Electronics MobileComm U.S.A., Inc. of San Diego, California Apple Inc. of… [read post]
19 Apr 2012, 3:43 pm by Eric Schweibenz
(“Sony”), and Philips Electronics North America Corporation (“Philips”). [read post]
26 Nov 2022, 8:01 am by InhouseBlog
An illustrative decision from the Trademark Trial and Appellate Board, although not precedential, is the recently issued Sony Group Corporation v. [read post]
29 Dec 2022, 10:38 am by Florian Mueller
The Federal Trade Commission (FTC) of the United States is--at this point--opposing Microsoft's $68.7 billion purchase of Activision Blizzard King, thereby supporting Sony, which actually isn't even afraid of Microsoft's GamePass subscription service (though it pretends otherwise). [read post]
23 Sep 2011, 3:50 pm by Eric Schweibenz
., Ltd. of Taiwan Aiptek International Inc. of Taiwan Aluratek, Inc. of Tustin, California Audiovox Corporation of Happauge, New York CEIVA Logic, Inc. of Burbank, California Circus World Displays Ltd. of Canada Coby Electronics Corporation of Lake Success, New York Curtis International, Ltd. of Canada Digital Spectrum Solutions, Inc. of Irvine, California Eastman Kodak Company of Rochester, New York Mustek Systems, Inc. of Taiwan Nextar Inc. of La Verne, California Pandigital of… [read post]
13 Sep 2010, 9:11 am by Gareth
  This is a particularly interesting set of statements for an AG delivering a trademark opinion to make, since “MEMORY STICK” is actually a trademark of Sony Corporation (and it’s a European registration, no less, with number 004021598), and because Sony’s memory sticks don’t use USB technology either. [read post]
14 Jan 2008, 5:04 am
Still do not see Harvard among the colleges:RIAA attacks another 18 US schoolsp2pnet news | RIAA News:- Warner Music, EMI, Vivendi Universal and Sony BMG's RIAA has kicked off the new year with renewed attacks on university students across America.It boasts it's sent out a new "wave" of 407 extortionate 'settlement' letters to 18 universities, using "evidence of significant abuse of campus computer networks for the purpose of copyright infringement"… [read post]
11 Jan 2007, 12:07 am
According to IFI's analysis, 2006 was a banner year for corporate patents with 173,772 issued (an all-time USPTO record) and a significant 20.8 percent increase compared to 2005. [read post]
11 Feb 2011, 1:25 pm by Simms
  This could be due to the fact that large, politically-influential corporations lose hundreds of millions of dollars every year as a result of this type of fraud. [read post]
15 Jan 2015, 7:29 am by Christine Nielsen Czuprynski
As attacks against large companies such as Target, Adobe and Sony illustrate, businesses can no longer work on a prevention-first security strategy which purely relies on protecting the perimeter. [read post]
6 Jan 2017, 8:15 am by Steve Brachmann
Fourth place in the VR headset space is Microsoft Corporation (NASDAQ:MSFT) which owns nine IP assets in the sector. [read post]