Search for: "STUDIO ONE MEDIA, INC." Results 81 - 100 of 257
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12 Apr 2018, 9:36 am by Rebecca Tushnet
Donaldson, FilmIndependent, International Documentary Association, Kartemquin Educational Films, Inc., Independent Filmmaker Project, University of Film and Video Association, The Alliance for Media Arts+Culture (“Joint Filmmakers”): Discusses use of film as fair use in other films, even nondocumentaries (like Jersey Boys). [read post]
27 Feb 2018, 7:30 am by Rebecca Tushnet
Mayclin Dental Studio, Inc., No. 16-cv-00731, 2018 WL 934552 (E.D. [read post]
29 Dec 2017, 7:34 am by Ben
In the USA, one of the major musical works collection societies (and there are now four!) [read post]
5 Dec 2017, 12:01 pm by ligitsec
Bridges, Wilson, Sonsini, Goodrich & Rosati, Palo Alto, California, for amicus Digital Media Association. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
22 May 2017, 5:43 am by Matthew Dresden
Today when Baidu is involved in a copyright infringement case, chances are it is the one casting the blame. [read post]
27 Apr 2017, 9:15 am by Scott Hervey
Scott previously served as the acting business affairs director for the publicly traded digital content company, Digital Music Group, Inc. [read post]
27 Apr 2017, 9:15 am by Scott Hervey
Scott previously served as the acting business affairs director for the publicly traded digital content company, Digital Music Group, Inc. [read post]
20 Jan 2017, 9:56 am
The pleural mesothelioma diagnosis ensued approximately one year later, in 2005. [read post]
20 Jan 2017, 9:56 am
The pleural mesothelioma diagnosis ensued approximately one year later, in 2005. [read post]
5 Jan 2017, 11:13 pm by Marie-Andree Weiss
AutobotsBack in July 2016, Disney took three Chinese firms (Blue MTV, media company Beijing G-Point and PPLive Inc.) to court for copyright infringement of ‘Cars’, the main protagonist of which being ‘Lightning McQueen’.An ancestor of Lightning McQueen? [read post]
26 Dec 2016, 4:30 am by Ben
Well Marie-Andree cited that 1879 case  Feist Publications, Inc. v. [read post]
7 Sep 2016, 6:00 am by Jonathan Bailey
However, in a notice filed with Google on behalf of Warner Brothers by Vobile Inc., several legitimate sites were included including several pages. [read post]