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5 Oct 2017, 2:07 pm by Daphne Keller
The European Commission recently released a Communication on Tackling Illegal Content Online. [read post]
4 Oct 2017, 4:03 pm by jmalcolm
In a hearing last month before the Canadian Standing Committee on International Trade, a spokesperson for Bell's parent company BCE, Inc. [read post]
2 Oct 2017, 4:50 pm by Kevin LaCroix
The SEC’s disclosure that its EDGAR system had been had hacked was big news last week, as was the accompanying disclosure that the information accessed may have been used for improper trading. [read post]
27 Sep 2017, 2:35 pm by Phyllis H. Marcus
  The FTC’s complaint alleged violations of the FTC Act and the Restore Online Shoppers’ Confidence Act. [read post]
27 Sep 2017, 2:35 pm by Phyllis H. Marcus and Andrew W. Eklund
 The FTC’s complaint alleged violations of the FTC Act and the Restore Online Shoppers’ Confidence Act. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 5:53 am by Eugene Volokh
Sweeney Jr. said: “Arnstein’s attempts to remove any trace of unfavorable information about his business posted online sent him down a slippery slope. [read post]
7 Sep 2017, 4:00 am by Euan Sinclair
Costeja was the data subject, the website containing the material was the data processor, but Google Inc. and Google Spain (Google Inc. [read post]