Search for: "Howe v. Microsoft Corporation" Results 1 - 20 of 509
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12 Apr 2024, 6:30 am by Terry Hart
How Tech Giants Cut Corners to Harvest Data for A.I. [read post]
20 Mar 2024, 8:24 pm by Chuck Cosson
  (part 2) The last post in this series[1] addressed how copyright law may impact the development and commercialization of Artificial Intelligence ("AI") tools, given their development relies on use of other people's creative works, often without notice or consent. [read post]
14 Mar 2024, 6:56 am by centerforartlaw
From its controversial collaborations to its legal skirmishes with corporate giants, MSCHF’s journey exemplifies the complexities and contradictions inherent in the intersection of art and copyright law. [read post]
29 Feb 2024, 4:59 am by John Coyle
Meanwhile, lower courts struggled with how to fit the Supreme Court’s 1922 decision in United States v. [read post]
18 Jan 2024, 1:24 pm by Kevin LaCroix
Microsoft Corporation, Open AI, Inc., et. al, Case No. 1:23-cv-11195[ii]. [read post]
2 Jan 2024, 12:56 pm by Kevin LaCroix
How all this will play out remains to be seen, but the process won’t play out quickly; rather, it will, according to the Journal, be a “slow grind. [read post]
4 Dec 2023, 6:31 am by Bob Ambrogi
Altumatim cuts through the noise in the ever-increasing volume of electronically stored information (ESI) and reduces the cost and time required to find the information that is critical to making informed decisions about whether or how to proceed with a matter and ultimately how to present the most compelling case at trial. [read post]
28 Nov 2023, 8:01 am by Stewart Baker
The one thing that seems clear is that the winners include Sam Altman and Microsoft, while the losers include illusions about using corporate governance to ensure AI governance. [read post]
  The Pillsbury SALT Team will continue to report on related developments, including the anticipated issuance of the OTA’s opinion in Appeal of Microsoft Corporation and Subsidiaries. [read post]
14 Sep 2023, 6:00 am by Tad Lipsky
Microsoft (personal computer and server software; tablets and other hardware; games and gaming devices; cloud services) was frequently mentioned, as well. [read post]