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29 Sep 2017, 12:21 pm
Code § 1915(e)(2)(B)(ii). [read post]
29 Sep 2017, 11:37 am
Op. at p. 12. [read post]
28 Sep 2017, 6:43 am
B. [read post]
26 Sep 2017, 3:50 pm
In Hunton v. [read post]
25 Sep 2017, 9:49 pm
Southwark LBC ex p B, in which the council decided that B was not homeless because he had been released early from prison on an electronic tag and was therefore, technically still accommodated in prison. [read post]
25 Sep 2017, 3:32 pm
None of the plaintiffs asserted a claim for actual damages.In October 2015, the Court dismissed the plaintiffs' class complaint with prejudice for failure to state a claim under Rule 12(b)(6) after determining that Paragraph 12 was not misleading under the FDCPA. [read post]
22 Sep 2017, 6:55 am
However, the EEOC disagreed, relying on the district’s prior decision in EEOC v. [read post]
21 Sep 2017, 8:27 pm
Bumper v. [read post]
21 Sep 2017, 6:43 am
In Karlo v. [read post]
19 Sep 2017, 3:13 pm
(Id., quoting Duran v. [read post]
19 Sep 2017, 3:13 pm
(Id., quoting Duran v. [read post]
19 Sep 2017, 9:58 am
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
16 Sep 2017, 10:26 am
P. 38.1(i); Gutierrez v. [read post]
16 Sep 2017, 6:55 am
(b) an incompetent. [read post]
15 Sep 2017, 9:08 am
P. 12(b) (6), a complaint must contain facts sufficient to “state a claim to relief that is plausible on its face. [read post]
14 Sep 2017, 1:33 pm
We remand for arbitration.FACTUAL BACKGROUNDCash Biz, LP, Redwood Financial, LLC, and Cash Zone, LLC d/b/a Cash Biz (collectively referred to as "Cash Biz") provide short-term consumer loans, also known as "payday loans. [read post]