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4 Oct 2014, 4:44 am by Florian Mueller
A renegotiated license agreement is my best guess.Finally, here's the amended complaint: 14-10-03 Amended Microsoft v. [read post]
5 Sep 2008, 11:01 pm
& Ors v Deisel Spa and Case C-302/08 Zino Davidoff SA v Bendesfinanzdirektion Sudost: (Class 46), EPO Boards of Appeal finds that when a fax is transmitted and an ‘OK’ is noted by the sender, this is evidence that the transmission was successful: (IPKat), Professor Hugenholtz slams European Commission for ignoring evidence on copyright extension: (Techdirt)   Germany Federal Patent Court publishes guidelines on colour trade mark Signal Yellow:… [read post]
6 Aug 2012, 5:30 am by Bala Krishnan
  Other interesting cases include Reckitt Benckiser (India) Ltd (Plaintiff) v. [read post]
26 May 2020, 6:22 am by Schachtman
CV 92-P-10000-S, entered the order on July 23, 1993. [read post]
28 Nov 2011, 5:46 am by Daniel E. Cummins
That open question was answered this past year on July 25 when the state Superior Court handed down its opinion in the post- Koken case of Sehl v. [read post]
17 Apr 2023, 5:50 am by INFORRM
The report stated that, on a specific setting, correct matches were made 89% of the time and there was no statistically significant gender or race bias. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am by Jordana Sanft (CA)
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
16 May 2023, 1:41 pm by Michael Lowe
The term “controlled substance” means “a drug or other substance, or immediate precursor, included in schedule I, II, III, IV, or V of part B of this subchapter. [read post]
6 Mar 2024, 9:01 pm by renholding
” This is precisely what the Supreme Court called for in TSC Industries v. [read post]