Search for: "State v. Rose"
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2 Nov 2018, 7:32 pm
Despite the inappropriateness of considering the Bazemore precedent after the Court decided Daubert, many lower court decisions have treated Bazemore as dispositive of reliability challenges to regression analyses, without any meaningful discussion.11 In the last several years, however, the appellate courts have awakened on occasion to their responsibilities to ensure that opinions of statistical expert witnesses, based upon regression analyses, are evaluated through the lens of Rule 702.12 1 Brock… [read post]
16 Feb 2014, 9:34 am
. ____ Q: What is the name of the wood pavement patentee in City of Elizabeth v. [read post]
14 Feb 2018, 2:57 pm
In SEC v. [read post]
11 Oct 2008, 8:13 pm
Wingerter v. [read post]
28 Apr 2011, 3:18 pm
At least the state of the art at the time of the plaintiff’s use applies – unknown and later discovered risks are irrelevant. [read post]
24 Apr 2015, 1:39 pm
See generally Rose v. [read post]
16 Feb 2011, 3:35 am
Kelley v. [read post]
1 Feb 2009, 6:20 am
Tornillo and NAACP v. [read post]
30 Jan 2017, 9:36 am
(For more analysis, see Norton Rose Fulbright analysis of Amarin litigation). [read post]
9 Jul 2012, 6:42 pm
In Shanks v. [read post]
14 Nov 2008, 2:10 am
(IPKat) United States An innovation agenda for the new administration (EFF) 10 years of the DMCA: (Part 8 – Public Knowledge) (Safe harbour provisions - Public Knowledge) (Trailer – Public Knowledge) Why US website owners should watch foreign suits (Law360) Copyright Alliance begs Supreme Court to make remote DVRs illegal (Techdirt) First Amendment bars trade mark infringement claims regarding fictionalised ‘Pig Pen’ strip club in game… [read post]
19 May 2022, 2:41 pm
Graham v. [read post]
19 Sep 2017, 9:58 am
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
19 Sep 2017, 9:58 am
Industry statistics for the United States show sales of computer and video games having increased from $10.1 billion in 2009 to $24.5 billion in 2016.[1] In Canada, the Electronic Software Association of Canada 2015 Industry Report states that it identified 472 active studios in operation across Canada in 2015, compared to 329 studios in 2013.[2] Such increases are fast and substantial. [read post]
7 Dec 2023, 5:39 pm
" … {The dissent states that the supreme court in State v. [read post]
23 Aug 2018, 7:00 am
Judge Forrester summarized the Server Test by referencing Perfect 10, Inc. v. [read post]
11 Nov 2022, 10:57 am
See Rose v. [read post]
28 Sep 2023, 10:15 am
From People v. [read post]